gamer stereotypes fragged

The (U.S.)
entertainment software association (ESA) had Peter D. Hart Research Associates, Inc. conduct a study which's
findings contradict the usual clichés of gamers. This goes well with the findings of studies undertaken by the
Forschungsschwerpunkt Wirkung virtueller Welten (research focus "virtual worlds' virtue") of the
University of Applied Sciences Cologne (articles are in German). The stereotypes are
fragged for now, but they sure as hell will
respawn. And of course the argument will come up that the study was commissioned by the ESA, and was done by a commercial institute. The german studies were commissioned by the government, and done at a university.
via entry at gamersgame
Tue, 15 Mar 2005 | 16:28 | category:
/games
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world's greatest

BBC-News carries an article on pro-gamer legend Jonathan Wendel aka Fatal1ty:
Golden boy gamer becomes a brand . The golden boy has to say something on the social dimension of gaming, too:
"Socialising online is awesome - you are talking to all these gamers just about random topics. It's like you are on the phone talking to a friend almost. Then you get to meet these guys at LAN parties. It's a total blast."
During the last months I noticed a substantial increase of articles on gaming issues in the supra-regional major daily newspapers and magazines -- at least in what is printed here in Germany. But the core of those articles almost exclusively revolved around two central subjects: the explicit expression of a lack of understanding what's happening, garnished with a laconic to sarcastic sneer, and astonishment about the money involved. Articles about pro-gaming always stressed the sums those people potentially can earn, pieces on
MMORPGs always described the trading of game-objects and/or accounts at eBay. Texts on shooters (see
FPS and
TPS) revamped the 'virtual violence' discussion, and in the case of
Doom III introduced disgust and execration into the construction of public opinion. In all cases the immense time people are 'wasting' playing computergames is mentioned. In the case of the pro-gamers the latter is somewhat relativized, as cash is made by them. Not that I want to whine or complain about that -- I am just observing. And the fact remains that computergames seem have to made it into the pages of the big print media.
BBC-story via entry at gamersgame
Tue, 15 Mar 2005 | 12:29 | category:
/games
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